Postcards for Plot Party postcard exchange
<p>I started drawing these little houses a while ago, but never finished the project. Meanwhile, I decided to participate in <a href="https://penplotterartwork.com/plotparty/">Plot Party postcard exchange</a>. So, I came back to my houses and used them to generate little towns as postcards.</p> <p>At the moment, they are on their way to five different countries, and I'll probably plot a few more.</p>I'm still working on this algorithm, but I had to plot a small one.
I plotted it four times before I was satisfied.
<p>I still think it is not perfect, but I stopped here. I may revisit the algorithm and generate a different drawing in the future.</p>Plotted one for my best man.
Made out of fifty thousands dots. The Knight for scale.
Pretty large print, on a thick watercolor cotton paper.
Power of Voronoi diagrams.
<p>I wrote <a href="/blog/breaking-down-krypton/">the blog post</a> about the creation process. Fun fact, this plot got sold even before I plotted it.</p>Small plots are fun.
<p>Everything is actually 2D, but made to look like 3D. Same algorithm as "Pokeball".</p>Classic example of bug becoming a feature.
<p>You can see some ellipses are not being cropped properly. I love how it turned out so I kept it like this.</p>Colorful blobs following a vector field.
<p>It took me some time to get the color blending just right. Because of so many colors, it was impossible to plot these. In the end I did five very tall prints.</p> <p>Be sure to check out the last photo to see all prints in one place.</p>11 hours of plotting and 115 981 dots.
<p>Two separate plots, and I'm super happy how I managed to align them. On the last image, you can see the lines I drew to help me align it. My wife insisted we keep this one.</p> <p>Pigma Micron pens are indestructible, just saying.</p>46534 pen plotted dots.
<p>It ended up being vertically symmetrical because I forgot to change parameters for the bottom half.</p>The best photo I had is this one that I took while plotting was still in progress.
It gives me almost claustrophobic vibe, therefore the name. Silver looks so much nicer in person.
Not really generative, I just played with blender's SVG export.
<p>One plot ended up being smaller because I screwed up cutting it.</p>This one gives me strong sci-fi vibes.
<p>It was generated using the same algorithm as the previous drawing. Metallic pens give it a really nice effect in person.</p>Although simple, I really like this one and hexagon-based tilings in general.
<p>Be sure t o check the timelapse in the gallery below.</p>In full neon.
<p>A friend of mine asked for a color version of <a href="/art/black-holes/">Black Holes</a>. Again, it is so hard to take a good photo of these colors. They are nicer and more vivid in person.</p>My first real attempt at generative drawings.
<p>You can play with algorithm <a href="https://neon.muffinman.io/">here</a> and download images. It took me ages to find appropriate pens to plot this one. Also check <a href="/blog/neon-generative-art-piece-made-using-2d-vector-field/">the blog post</a> about how it is made.</p> <p>On the images below you can see two different drawings.</p>Large one was planned, small was not.
<p>Generative process allows me to work with huge number of elements and tiny details. These details are sometimes impossible to plot, as they would just get lost in the process. That's why I love large format prints - they allow tiny details to be seen and shine through.</p>Finely tuned vector field. Myself for scale.
<p>Plotted in two takes on a single paper. White could be a little stronger, I still regret not doing two passes for each layer.</p>I started playing with sine function and this is what came out.
<p>I always liked the flow on this one, it feels natural.</p>City of Belgrade.
<p>Real elevation data but with applied exponential scale to emphasize the relief. I made three plots, all three a little bit different. They ended up in three different countries.</p>The second galaxy plot, silver on black. Pen for scale again.
Super wide, plotted on two separate papers. Pen for scale.
<p>My first attempt at real 3D vector composition. The gap was initially added to hide the border between two papers, but it grew on me.</p>I tried adding some depth by plotting on multiple layers, using tracing paper.
<p>The base is white Bristol and the upper layer is tracing paper. I really like how it turned out, transparency gives it a nice sense of depth.</p> <p>But tracing paper is incredibly hard to work with, it has mind of it's own. Once it gets framed, I hope glass will press it evenly against the base layer.</p>~27000 circles, 82 meters of lines and 6 hours of plotting.
<p>On the second to last image, you can see one of my first attempts to simulate tearing. If I ever return to this algorithm, I'll make a new composition wider.</p>You've guessed it, I'm a Zappa fan.
<p>Another Zappa, again generated by my <a href="https://muffinman.io/vertigo/">Vertigo</a> project. I still have this one lying around, I have to finally frame it.</p>Unfortunately I don't have good photos of these.
It took more than 16 hours to plot this one. One of my first plots and definitely one of my all time favorites.
<p>I love the patterns that emerged from polygon splitting, it is a perfect contrast with the geometrical base of the drawing. My plotter wasn't calibrated properly, resulting in some lines not being perfectly aligned, but to me, it just gave even more soul to the drawing.</p>First plot from the Metaballs series.
<p>Check more drawings on <a href="/metaballs">the mini site</a>. I also did a <a href="/blog/metaballs-generative-art/">write up</a> on how it is made.</p> <p>I really need to plot a couple more of these.</p>The first real plot I did, made for a friend of mine who is also a Zappa fan.
<p>Image was generated using <a href="https://muffinman.io/vertigo/">Vertigo</a>, a small vector <em>shader</em> tool I created. It is open source and you can try it live on it's website.</p>